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	<title>Meseret Gebre &#187; code generator</title>
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		<title>Muse Code Generator</title>
		<link>http://meseretgebre.com/archives/muse-code-generator/</link>
		<comments>http://meseretgebre.com/archives/muse-code-generator/#comments</comments>
		<pubDate>Wed, 25 Mar 2009 16:25:53 +0000</pubDate>
		<dc:creator>mez</dc:creator>
				<category><![CDATA[Announcement]]></category>
		<category><![CDATA[code generator]]></category>
		<category><![CDATA[muse]]></category>
		<category><![CDATA[python]]></category>
		<category><![CDATA[Research]]></category>

		<guid isPermaLink="false">http://meseretgebre.com/?p=116</guid>
		<description><![CDATA[My latest work on research has been the development of code generation tool that basically sets up all the needed directories for a muse simulation to work correctly. It also gives users the option to generate agent,state, or event classes which are subclasses from muse base classes. The language I&#8217;ve chosen to create this tool [...]]]></description>
			<content:encoded><![CDATA[<p>My latest work on research has been the development of code generation tool that basically sets up all the needed directories for a muse simulation to work correctly. It also gives users the option to generate agent,state, or event classes which are subclasses from muse base classes. The language I&#8217;ve chosen to create this tool is &#8216;kick ace&#8217;  python. Python is <span style="text-decoration: line-through;">probably</span> is my favorite scripting language. Once the tool is complete it will be documented on the muse site @ <a href="http://musesimulation.org">musesimulation.org</a></p>
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